About Me

Gloria Shin

Hi, I'm Gloria Shin

A recent Computer Science graduate at the University of Utah, with a deep passion for computer graphics and interactive software.

My journey into tech actually began in a 3D-modeling class, where I became fascinated by how digital shapes, lighting, and materials were constructed behind the scenes. That curiosity pushed me to take an introductory programming course, and I quickly realized how much I loved the logic, creativity, and problem-solving in code; ultimately leading me to pursue graphics programming more seriously.

Alongside my graphics work, I've also built strong full-stack engineering skills through almost 2 years of real-world experience as a Software Engineer Intern at the University of Utah, developing multiple production features, architecting APIs, tested systems end-to-end, and collaborated in agile teams while working across multiple programming languages and frameworks.

I thrive in environments where I can learn quickly, dive deep into new technologies, and build things that feel visually compelling and meaningful. Whether I'm writing shaders, designing rendering pipelines, or creating user-focused full-stack applications, I genuinely enjoy the craft of coding and the creativity that comes with bringing ideas to life.

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